#include "dominion.h"
#include "dominion_helpers.h"
#include <string.h>
#include <stdio.h>
#include <assert.h>
#include "rngs.h"

// set NOISY_TEST to 0 to remove printfs from output
#define NOISY_TEST 1

int main() {
	int i;
	int seed = 1000;
	int numPlayer = 2;
	int maxBonus = 10;
	int p, r, handCount;
	int bonus;
	int k[10] = {adventurer, council_room, feast, gardens, mine
	             , remodel, smithy, village, baron, great_hall};
	struct gameState G;
	int maxHandCount = 5;
	// arrays of all coppers, silvers, and golds
	int coppers[MAX_HAND];
	int silvers[MAX_HAND];
	int golds[MAX_HAND];
	for (i = 0; i < MAX_HAND; i++)
		{
			coppers[i] = copper;
			silvers[i] = silver;
			golds[i] = gold;
		}

	printf ("TESTING updateCoins():\n");
	for (p = 0; p < numPlayer; p++)
		{
			for (handCount = 0; handCount <= maxHandCount; handCount++)
				{
					for (bonus = 0; bonus <= maxBonus; bonus++)
						{
#if (NOISY_TEST == 1)
							printf("Test player %d with %d treasure card(s) and %d bonus.\n", p, handCount, bonus);
#endif
							memset(&G, 23, sizeof(struct gameState));   // clear the game state
							r = initializeGame(numPlayer, k, seed, &G); // initialize a new game
							G.handCount[p] = handCount;                 // set the number of cards on hand
							memcpy(G.hand[p], coppers, sizeof(int) * handCount); // set all the cards to copper
							updateCoins(p, &G, bonus);
#if (NOISY_TEST == 1)
							printf("G.coins = %d, expected = %d\n", G.coins, handCount * 1 + bonus);
#endif
							assert(G.coins == handCount * 1 + bonus); // check if the number of coins is correct

							memcpy(G.hand[p], silvers, sizeof(int) * handCount); // set all the cards to silver
							updateCoins(p, &G, bonus);
#if (NOISY_TEST == 1)
							printf("G.coins = %d, expected = %d\n", G.coins, handCount * 2 + bonus);
#endif
							assert(G.coins == handCount * 2 + bonus); // check if the number of coins is correct

							memcpy(G.hand[p], golds, sizeof(int) * handCount); // set all the cards to gold
							updateCoins(p, &G, bonus);
#if (NOISY_TEST == 1)
							printf("G.coins = %d, expected = %d\n", G.coins, handCount * 3 + bonus);
#endif
							assert(G.coins == handCount * 3 + bonus); // check if the number of coins is correct
						}
				}
		}

	printf("All tests passed!\n");

	return 0;
}
